Measuring human behaviour using head-cave

C. Sun, B. Vries, de, J. Dijkstra

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In this research funded by NSFC (50408038), an agent-based simulation model is developed for the human evacuation behaviour determined by a list of so-called architectural clues in the environment. A research method is introduced with an application for one of these clue types called Doorway. A six-variable model and a related set of virtual scenes were constructed and implemented in a Head-CAVE system, in which 102 subjects were tested as in an evacuation game. With the binary logit regression analysis a utility function is estimated indicating how these variables affect human choice on any pair of doorways in a scene. Evidence was found that the distance from the decision point to the doorway is not always the most important factor as it is assumed in the other evacuation models.
Original languageEnglish
Title of host publicationProceedings of the 12th International Conference on Computer Aided Architectural Design Futures (CAADFutures 2007) 11-13 July 2007, Sydney, Australia
EditorsA. Dong, A. Moere, van de, J.S. Gero
Place of PublicationDordrecht
ISBN (Print)978-1-4020-6527-9
Publication statusPublished - 2007
Event12th Computer-Aided Architectural Design Futures Conference (CAAD Futures 2007) - Sydney, Australia
Duration: 11 Jul 200713 Jul 2007
Conference number: 12


Conference12th Computer-Aided Architectural Design Futures Conference (CAAD Futures 2007)
Abbreviated titleCAAD Futures 2007


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