Abstract
Educational video games have the potential to promote students’ motivation in mathematics learning, which is often considered as one of the most difficult and important subjects for elementary school students. Augmented Reality (AR) games can enhance math learning motivation and collaboration between students-students and students-teachers in classroom settings, allowing them to learn different aspects and gain deeper understanding of the learning content. In this study, we propose a collaborative AR game for elementary school math classroom, called MathBuilder. The goal of MathBuilder is to motivate students in the learning activities and help them to collaborate and communicate more with their classmates and teachers in the classroom. In this paper, we present the design and the development of the game, discuss the potentials of the game in the future together with the result of a preliminary user study.
Original language | English |
---|---|
Title of host publication | CHI PLAY 2019 - Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play |
Publisher | Association for Computing Machinery, Inc. |
Pages | 731-738 |
Number of pages | 8 |
ISBN (Electronic) | 9781450368711 |
DOIs | |
Publication status | Published - 17 Oct 2019 |
Event | 6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019 - Barcelona, Spain Duration: 22 Oct 2019 → 25 Oct 2019 https://chiplay.acm.org/2019/ |
Conference
Conference | 6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019 |
---|---|
Country/Territory | Spain |
City | Barcelona |
Period | 22/10/19 → 25/10/19 |
Internet address |
Keywords
- Augmented Reality
- Classroom
- Collaboration
- Mathematics Learning
- Serious Game