MathBuilder: A collaborative AR math game for elementary school students

Almar van der Stappen, Yunjie Liu, Jiangxue Xu, Xiaoyu Yu, Jingya Li, Erik D. Van Der Spek

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

23 Citations (Scopus)
2 Downloads (Pure)

Abstract

Educational video games have the potential to promote students’ motivation in mathematics learning, which is often considered as one of the most difficult and important subjects for elementary school students. Augmented Reality (AR) games can enhance math learning motivation and collaboration between students-students and students-teachers in classroom settings, allowing them to learn different aspects and gain deeper understanding of the learning content. In this study, we propose a collaborative AR game for elementary school math classroom, called MathBuilder. The goal of MathBuilder is to motivate students in the learning activities and help them to collaborate and communicate more with their classmates and teachers in the classroom. In this paper, we present the design and the development of the game, discuss the potentials of the game in the future together with the result of a preliminary user study.

Original languageEnglish
Title of host publicationCHI PLAY 2019 - Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play
PublisherAssociation for Computing Machinery, Inc.
Pages731-738
Number of pages8
ISBN (Electronic)9781450368711
DOIs
Publication statusPublished - 17 Oct 2019
Event6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019 - Barcelona, Spain
Duration: 22 Oct 201925 Oct 2019
https://chiplay.acm.org/2019/

Conference

Conference6th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2019
Country/TerritorySpain
CityBarcelona
Period22/10/1925/10/19
Internet address

Keywords

  • Augmented Reality
  • Classroom
  • Collaboration
  • Mathematics Learning
  • Serious Game

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