Masterclass on Information Visualization for Games Research

Günter Wallner, Simone Kriglstein

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

This CHI PLAY 2020 masterclass offers an introduction into information visualization and how it can assist in the analysis and communication of the wide variety of data gathered in games-related research. The goal is to provide an overview of easy-to-apply visualizations for both quantitative and qualitative data frequently used within the CHI PLAY community, including survey, textual, relational, and spatial data. It is intended for everyone interested in how to represent and communicate data in an easily-understandable way.

Original languageEnglish
Title of host publicationCHI PLAY 2020 - Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play
PublisherAssociation for Computing Machinery, Inc
Pages3-4
Number of pages2
ISBN (Electronic)9781450375870
DOIs
Publication statusPublished - 2 Nov 2020
Event7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2020 - Virtual, Online, Canada
Duration: 2 Nov 20204 Nov 2020

Conference

Conference7th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2020
CountryCanada
CityVirtual, Online
Period2/11/204/11/20

Keywords

  • Data analytics
  • Games research
  • Information visualization

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