Lost my way: an educational geometry game for young children

Guenter Wallner, Simone Kriglstein, Sonja Gabriel, Christian S. Loh, Yanyan Sheng, I. Hung Li

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

1 Citation (Scopus)

Abstract

Playful activities are regarded to be a promising way for fostering children's geometric thinking and understanding. In this paper we introduce Lost My Way, an educational game about geometric transformations targeted at middle school children of about 10 years of age. We describe the design of the game and report preliminary results and experiences gained from the first two stages of our iterative development process which included a playtesting session and an on-site evaluation at a local middle school.

Original languageEnglish
Title of host publicationProceedings of the 13th International Conference on the Foundations of Digital Games, FDG 2018
EditorsSebastian Deterding, Mitu Khandaker, Sebastian Risi, Jose Font, Steve Dahlskog, Christoph Salge, Carl Magnus Olsson
Place of PublicationNew York
PublisherAssociation for Computing Machinery, Inc
Number of pages4
ISBN (Electronic)978-1-4503-6571-0
DOIs
Publication statusPublished - 7 Aug 2018
Externally publishedYes
Event13th International Conference on the Foundations of Digital Games, FDG 2018 - Malmo, Sweden
Duration: 7 Aug 201810 Aug 2018

Conference

Conference13th International Conference on the Foundations of Digital Games, FDG 2018
Country/TerritorySweden
CityMalmo
Period7/08/1810/08/18

Keywords

  • Evaluation
  • Game based learning
  • Geometry

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