Looking at the interactive narrative experience through the eyes of the participants

David Milam, Magy Seif El-Nasr, Ron Wakkary

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

14 Citations (Scopus)

Abstract

The topic of interactive narrative has been under research for many years. While there has been much research exploring the development of new algorithms that enable and enhance interactive narratives, there has been little research focusing on the question of how players understand and internalize their interactive narrative experiences. This paper addresses this problem through conducting a phenomenological study on participants playing Façade ; we specifically chose a phenomenological methodology due to its emphasis on the participants' lived experience from the participants' viewpoint. We chose Façade , because it is the only accessible example of an experience that revolves around social relationships, conflict, and drama as its core mechanics. In this paper, we discuss sixteen themes that resulted from the analysis of the data gathered through the study. In addition, we reflect on these themes discussing their relationship to participants' backgrounds, and project implications on the design of future interactive narratives.
Original languageEnglish
Title of host publicationDownload book PDF Joint International Conference on Interactive Digital Storytelling
EditorsU. Spierling, N. Szilas
Place of PublicationBerlin
PublisherSpringer
Pages96-107
Number of pages12
ISBN (Electronic)978-3-540-89454-4
ISBN (Print)978-3-540-89424-7
DOIs
Publication statusPublished - 2008
Externally publishedYes

Publication series

NameLecture Notes in Computer Science
Volume5334

Bibliographical note

19

Keywords

  • Design, Interactive Narrative, storytelling

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