''Let's sweep some mines together'' : social interaction & competition in casual games

B.J. Gajadhar, H.H. Nap, Y.A.W. Kort, de, W.A. IJsselsteijn

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Casual games distinguish themselves from other digital games in their easy access, simple rules, minimal time commitment and simple interface. These games are known for their quick and short rounds, which make them ideal to play in mini-breaks between other activities. Recently, many social networking sites have started offering opportunities to chat and play multiplayer casual games with other users. Studies on digital games have shown that social characteristics of play settings have a strong impact on players’ in-game experience. As little attention has been given to casual games in literature, in this paper we discuss the important role of social factors in understanding and measuring player experience in casual digital games.
Original languageEnglish
Title of host publicationPlayability and player experience : proceedings of the Fun and Games 2010 Workshop, 15-17 September, 2010, Leuven (B)
EditorsL. Calvi, K.C.M. Nuijten
Place of PublicationLeuven
PublisherNHTV Press
Pages19-30
Publication statusPublished - 2010
EventPlayability and Player Experience Workshop, September 15, 2010, Louvain, Belgium - Louvain, Belgium
Duration: 15 Sept 201015 Sept 2010

Workshop

WorkshopPlayability and Player Experience Workshop, September 15, 2010, Louvain, Belgium
Country/TerritoryBelgium
CityLouvain
Period15/09/1015/09/10
OtherWorkshop held in conjunction with the 3rd International Conference on Fun and Games

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