Abstract
Casual games distinguish themselves from other digital games in their easy
access, simple rules, minimal time commitment and simple interface. These
games are known for their quick and short rounds, which make them ideal to
play in mini-breaks between other activities. Recently, many social networking
sites have started offering opportunities to chat and play multiplayer casual
games with other users. Studies on digital games have shown that social
characteristics of play settings have a strong impact on players’ in-game
experience. As little attention has been given to casual games in literature, in
this paper we discuss the important role of social factors in understanding and
measuring player experience in casual digital games.
Original language | English |
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Title of host publication | Playability and player experience : proceedings of the Fun and Games 2010 Workshop, 15-17 September, 2010, Leuven (B) |
Editors | L. Calvi, K.C.M. Nuijten |
Place of Publication | Leuven |
Publisher | NHTV Press |
Pages | 19-30 |
Publication status | Published - 2010 |
Event | Playability and Player Experience Workshop, September 15, 2010, Louvain, Belgium - Louvain, Belgium Duration: 15 Sept 2010 → 15 Sept 2010 |
Workshop
Workshop | Playability and Player Experience Workshop, September 15, 2010, Louvain, Belgium |
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Country/Territory | Belgium |
City | Louvain |
Period | 15/09/10 → 15/09/10 |
Other | Workshop held in conjunction with the 3rd International Conference on Fun and Games |