Layered software architecture for designing environmental sounds in non-visual interfaces

E. Munteanu, V. Guggiana, A. Darvishi, H. Schauer, G.W.M. Rauterberg, M. Motavalli

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    Abstract

    This paper presents work in progress on automatic generation of "environmental sounds" based on physical modelling. The increase in complexity of the Graphical User Interfaces , the expansion of Virtual Reality and multimedia applications has led to the necessity of using sound to ease the human computer interaction. This category of sounds can be used as non-speech audio presentation of objects and as interaction mechanisms to non-visual interfaces. They occur in everyone´s experience and exclude the necessity of previous special training. They are also very suggestive, permitting the meaningful mapping of events from the real world to computer-related activities and are not annoying for the user.
    Original languageEnglish
    Title of host publicationThe european context for assistive technology : proceedings of the 2nd TIDE congress 26-28 April 1995, Paris
    Place of PublicationAmsterdam
    PublisherIOS Press
    Pages263-267
    ISBN (Print)90-5199-220-3
    Publication statusPublished - 1995

    Publication series

    NameAssistive Technology Research Series
    Volume1
    ISSN (Print)1383-813X

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