Kindle : how gamification can motivate jobseekers

B. van der Kruys, J.V. Khan

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Prolonged unemployment can lead to depression and a loss of self-esteem. Gamification is a strategy that engages and motivates groups of people by implementing game mechanics and dynamics in an existing non-gaming system. This paper studies the possibility of using gamification to motivate job seekers. To test the effectiveness of the ideas proposed in this paper, a between-subjects study was executed. Those results, although preliminary, do suggest the potential of including gamification features in job seeking systems.
Original languageEnglish
Title of host publicationHCI in Business
Subtitle of host publicationSecond International Conference, HCIB 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings
EditorsF.F.-H. Nah, C.-H. Tan
Place of PublicationDordrecht
PublisherSpringer
Pages481-492
ISBN (Print)978-3-319-20895-4
DOIs
Publication statusPublished - Jul 2015

Publication series

NameLNCS
Volume9191

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van der Kruys, B., & Khan, J. V. (2015). Kindle : how gamification can motivate jobseekers. In FF-H. Nah, & C-H. Tan (Eds.), HCI in Business: Second International Conference, HCIB 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings (pp. 481-492). (LNCS; Vol. 9191). Dordrecht: Springer. https://doi.org/10.1007/978-3-319-20895-4_44