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Ivy: A Qualitative Interface to Reduce Sedentary Behavior in the Office Context

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

This paper describes Ivy, an office chair that represents sitting time of an office worker through growing ivy strands. The longer one sits, the more strands will grow onto the chair. By means of a qualitative interface called Ivy, we illustrate a design approach that is currently underrepresented in sedentary behavior interventions. With this approach, we counter the current trend of digitalization and quantification of health interventions. Instead of graphs and numbers, Ivy uses data physicalization as a qualitative interface that represents sitting. We describe the design, the process, and future research steps of Ivy as a critical perspective on sedentary behavior interventions. We aim to spark discussion amongst designers and researchers in the field of Human-Computer Interaction to use qualitative interfaces as a promising approach to deepen the user’s relationship with the targeted behavior and enrich the ability to construct meaning from the feedback.
Original languageEnglish
Title of host publicationDIS 2020 Companion - Companion Publication of the 2020 ACM Designing Interactive Systems Conference
Subtitle of host publicationDIS'20
Pages329-332
Number of pages4
ISBN (Electronic)9781450379878
DOIs
Publication statusPublished - 6 Jul 2020
Event2020 ACM Conference on Designing Interactive Systems, DIS 2020: DIS'20 - Netherlands, Eindhoven, Netherlands
Duration: 6 Jul 202010 Jul 2020
Conference number: DIS'20

Conference

Conference2020 ACM Conference on Designing Interactive Systems, DIS 2020
Abbreviated titleDIS '20
Country/TerritoryNetherlands
CityEindhoven
Period6/07/2010/07/20

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 3 - Good Health and Well-being
    SDG 3 Good Health and Well-being

Keywords

  • Data physicalization
  • Office work
  • Qualitative interfaces
  • Sedentary behavior

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