It's food fight! Designing the chef's hat card game for affective-aware HRI

Pablo Barros, Alessandra Sciutti, Anne C. Bloem, Inge M. Hootsmans, Lena M. Opheij, Romain H.A. Toebosch, Emilia Barakova

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

3 Citations (Scopus)
2 Downloads (Pure)

Abstract

This paper describes the design of an interactive game between humans and a robot that makes it possible to observe, analyze, and model competitive strategies and affective interactions with the aim to dynamically generate appropriate responses or initiations of a robot. We apply an iterative design process that applied several pilot evaluations to define the requirements for the game with a theme, mechanics, and rules that motivate a choice between competition and cooperation and provokes emotional reactions even after subsequent games. Also, the game is designed to be easily understood by humans and unambiguously interpreted by machines. Overall, we aim to make the Chef's Hat card game a standard platform for the development of cooperative/competitive and emotionally aware agents and enable embodied interaction between multiple humans and robots.

Original languageEnglish
Title of host publicationHRI 2021 - Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction
PublisherAssociation for Computing Machinery, Inc
Pages524-528
Number of pages5
ISBN (Electronic)978-1-4503-8290-8
DOIs
Publication statusPublished - 8 Mar 2021
Event16th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2021 - Virtual, Online, United States
Duration: 8 Mar 202111 Mar 2021
Conference number: 16

Conference

Conference16th Annual ACM/IEEE International Conference on Human-Robot Interaction, HRI 2021
Abbreviated titleHRI 2021
Country/TerritoryUnited States
CityVirtual, Online
Period8/03/2111/03/21

Keywords

  • Affective computing
  • Games as enablers of hri
  • Interaction design in hri

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