Iterating through Feeling-with Nonhuman Things: Exploring repertoires for design iteration in more-than-human design

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    20 Citations (Scopus)

    Abstract

    In this paper, we explore the notion of sympathy in the context of more-than-human design to include nonhuman participation in a design iteration process in an ongoing project named the Morse Things. We explore ways in which nonhuman agency, particularly breakage, can participate in an assembly of human and nonhuman designers. Motivated by Ron Wakkary's theory of designing-with and the concept of repertoires, we propose feeling-with as a potential repertoire for increasing nonhuman participation before, during, and after the design process. Finally, we explore four instances of sympathy and how breakage as a nonhuman force can lead us to new design iterations to redesign the new set of Morse Things.

    Original languageEnglish
    Title of host publicationCHI EA '22
    Subtitle of host publicationExtended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
    EditorsSimone Barbosa, Cliff Lampe, Caroline Appert, David A. Shamma
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery, Inc.
    Number of pages6
    ISBN (Electronic)978-1-4503-9156-6
    DOIs
    Publication statusPublished - 28 Apr 2022
    Event2022 Conference on Human Factors in Computing Systems, CHI 2022 - Virtual, Online, United States
    Duration: 30 Apr 20225 May 2022

    Conference

    Conference2022 Conference on Human Factors in Computing Systems, CHI 2022
    Country/TerritoryUnited States
    CityVirtual, Online
    Period30/04/225/05/22

    Bibliographical note

    Publisher Copyright:
    © 2022 ACM.

    Funding

    We thank the reviewers for their valuable comments and feedback. This research was funded by NSERC Discovery (RGPIN-2017-04782) and SSHRC Insight (SSHRC 435-2017-0621). We acknowledge that this work was created on the unceded ancestral territory of the xwmeθkweyem (Musqueam), Skwxwu7mesh (Squamish), and Selil-wetal (Tsleil-Waututh) Nations. We acknowledge that while the more-than-human world has recently been brought into HCI and design, it has always been at the heart of many Indigenous forms of knowledge and practices. Therefore, we believe approaching it from a position of humility and generosity is essential.

    Keywords

    • Breakage
    • Designing-with
    • Feeling-with
    • Gothic ontology
    • More-than-human design
    • Posthuman design
    • Repertoires
    • Research through design
    • Sympathy

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