Abstract
In this introduction to the special issue on First-Person Methods in (Human-Computer Interaction) HCI, we present a brief overview of first-person methods, their origin, and their use in Human-Computer Interaction. We also detail the difference between first-person methods, second-person, and third-person methods, as a way to guide the reader when engaging the special issue articles. We articulate our motivation for putting together this special issue: we wanted a collection of works that would allow HCI researchers to develop further, define, and outline practices, techniques and implications of first-person methods. We trace links between the articles in this special issue and conclude with questions and directions for future work in this methodological space: working with boundaries, risk, and accountability.
Original language | English |
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Article number | 37 |
Number of pages | 12 |
Journal | ACM Transactions on Computer-Human Interaction |
Volume | 28 |
Issue number | 6 |
DOIs | |
Publication status | Published - Dec 2021 |
Bibliographical note
Publisher Copyright:© 2021 Copyright held by the owner/author(s).
Keywords
- autobiographical design
- autoethnography
- design research
- first-person methods
- First-person research
- HCI research
- somaesthetics