Abstract
In this paper we present a new type of tangible interface for a digital tabletop game. This interface consists of an interactive tangible object; a play piece representing a bridge in the game ‘Weathergods’ [1]. The game players can not only physically change the appearance of the bridge to manipulate the digital world, the digital world in return can also affect the appearance of this play piece.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 4th International Symposium on Pervasive Gaming Applications (PerGames 2007) 11-12 June 2007, Salzburg, Austria |
| Editors | C. Magerkurth, K-P. Akesson, R. Bernhaupt |
| Place of Publication | Aachen, Germany |
| Publisher | Shaker-Verlag |
| Pages | 155-156 |
| ISBN (Print) | 978-3832262884 |
| Publication status | Published - 2007 |
| Event | conference; PerGames 2007, Salzburg, Austria; 2007-06-11; 2007-06-12 - Duration: 11 Jun 2007 → 12 Jun 2007 |
Conference
| Conference | conference; PerGames 2007, Salzburg, Austria; 2007-06-11; 2007-06-12 |
|---|---|
| Period | 11/06/07 → 12/06/07 |
| Other | PerGames 2007, Salzburg, Austria |
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