Interactive play objects: The influence of multimodal output on open-ended play

E.E. Hopma, M.M. Bekker, J. Sturm

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

5 Citations (Scopus)
2 Downloads (Pure)

Abstract

In this paper we investigate how providing multiple output modalities
affects open-ended play with interactive toys. We designed a play object which
reacts to children’s physical behavior by providing multimodal output and we
compared it with a unimodal variant, focusing on the experience and creativity
of the children. In open-ended play children create their own games inspired by
the interaction with a play object. We show how the modalities affect the
number of games played, the type and diversity of games that the children
created, and the way children used the different feedback modalities as
inspiration for their games. Furthermore, we discuss the consequences of our
design choices on open-ended play.
Original languageEnglish
Title of host publicationIntelligent Technologies for Interactive Entertainment
Subtitle of host publicationEntertainmentThird International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings
EditorsA. Nijholt, D. Reidsma, H. Hondorp
Place of PublicationBerlin
PublisherSpringer
Pages78-89
ISBN (Electronic)978-3-642-02315-6
ISBN (Print)978-3-642-02314-9
DOIs
Publication statusPublished - 2009
Event3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2009) - Amsterdam, Netherlands
Duration: 22 Jun 200924 Jun 2009
Conference number: 3

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Volume9
ISSN (Print)1867-8211

Conference

Conference3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2009)
Abbreviated titleINTETAIN 2009
CountryNetherlands
CityAmsterdam
Period22/06/0924/06/09

Keywords

  • social interaction
  • design
  • creativity
  • multimodality
  • children
  • open-ended play
  • interactive toys

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