Abstract
When driving a car, important objects (e.g., pedestrians) are often hidden by surrounding vehicles which can delay drivers' reaction times. In this paper we therefore explore how an augmented reality enabled windshield display can improve the drivers' capabilities. By overlaying of what is behind nearby vehicles onto the own windshield, these vehicles can be rendered translucent. In a simulator experiment we evaluate the influence of three levels of opacity on driver and braking behavior. Results indicate a trend of translucency decreasing the required braking time.
Original language | English |
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Title of host publication | Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications: Adjunct Proceedings |
Place of Publication | New York, NY, USA |
Publisher | Association for Computing Machinery, Inc |
Pages | 156-160 |
Number of pages | 5 |
ISBN (Electronic) | 978-1-4503-6920-6 |
DOIs | |
Publication status | Published - 22 Sept 2019 |
Event | 11th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2019) - Utrecht, Netherlands Duration: 22 Sept 2019 → 25 Sept 2019 Conference number: '19 https://www.auto-ui.org/19/ |
Conference
Conference | 11th International ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI 2019) |
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Abbreviated title | AutomotiveUI |
Country/Territory | Netherlands |
City | Utrecht |
Period | 22/09/19 → 25/09/19 |
Internet address |
Keywords
- windshield displays
- translucent cars
- augmented reality
- driving safety
- Translucent cars
- Windshield displays
- Augmented reality
- Driving safety