Ideating in skills: developing tools for embodied co-design

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In this paper, we show the development of the Ideating in Skills (IiS) toolset: an embodied design tool aimed at supporting co-design processes. The iterative process of developing the toolset was carried out by students. They worked individually at first, exploring their own skills and moods through movement, visualisations and poetry. These explorations were translated into objects that were able to communicate and connect with each other. In each iteration, the design of the qualities of these connections was based on the findings of the previous explorations. After several individual and team-based iterations, a final toolset was collaboratively created and evaluated in various short design sessions. Based on the potential of the first version of the toolset, a second version was created that is currently used and tested in one-on-one settings all over the world and in multi-stakeholder settings in a creative hub in Sweden.

Original languageEnglish
Title of host publicationTEI 2016 - Proceedings of the 10th Anniversary Conference on Tangible Embedded and Embodied Interaction, 14-17 February 2016, Eindhoven, The Netherlands
Place of PublicationNew York
PublisherAssociation for Computing Machinery, Inc
Number of pages8
ISBN (Electronic)9781450335829
Publication statusPublished - 14 Feb 2016
Event10th Anniversary Conference on Tangible Embedded and Embodied Interaction (TEI 2016) - Eindhoven University of Technology, Eindhoven, Netherlands
Duration: 14 Feb 201617 Feb 2016
Conference number: 10


Conference10th Anniversary Conference on Tangible Embedded and Embodied Interaction (TEI 2016)
Abbreviated titleTEI 2016
Internet address


  • Design tools
  • Embodiment
  • Ideating in skills
  • Ideation
  • Multi-stakeholder processes


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