Abstract
This paper first presents a brief review on visual perception in the built environment and the Standard Feature Model of visual cortex (SFM); following experiments are presented for architectural cue recognition (door, wall and doorway) using SFM feature-based model. Based on the findings of these experiments, we conclude that the visual differences between architectural cues are too subtle to realistically simulate human vision for the SFM.
| Original language | English |
|---|---|
| Title of host publication | VISIGRAPP 2009 |
| Place of Publication | Lisboa |
| Publisher | INSTICC Press |
| Pages | 385-388 |
| Publication status | Published - 2009 |
| Event | International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2009 - Lisboa, Portugal Duration: 5 Feb 2009 → 8 Feb 2009 |
Conference
| Conference | International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2009 |
|---|---|
| Country/Territory | Portugal |
| City | Lisboa |
| Period | 5/02/09 → 8/02/09 |
| Other | VISIGRAPP 2009 |
Fingerprint
Dive into the research topics of 'Human Vision Simulation in the Built Environment'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver