Human Vision Simulation in the Built Environment

Q. Chen, C. Sun, B. Vries, de

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

1 Citation (Scopus)
1 Downloads (Pure)


This paper first presents a brief review on visual perception in the built environment and the Standard Feature Model of visual cortex (SFM); following experiments are presented for architectural cue recognition (door, wall and doorway) using SFM feature-based model. Based on the findings of these experiments, we conclude that the visual differences between architectural cues are too subtle to realistically simulate human vision for the SFM.
Original languageEnglish
Title of host publicationVISIGRAPP 2009
Place of PublicationLisboa
PublisherINSTICC Press
Publication statusPublished - 2009
Eventconference; VISIGRAPP 2009; 2009-02-05; 2009-02-08 -
Duration: 5 Feb 20098 Feb 2009


Conferenceconference; VISIGRAPP 2009; 2009-02-05; 2009-02-08


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