How to get a fitting metaphor for a multimedia interface?

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    Abstract

    A method for 'metaphor engineering' is introduced in the context of participatory multimedia design. Our hypothesis, that adults talk to children more with a metaphorical language than to other adults, was empirically verified. Six male adults (students of physics) explained 12 children (6 girls, 6 boys) and 12 adults (5 female, 7 male) two different domain problems: (1) "Why does the sound of a car change, if the car passes by?" (Doppler effect) and (2) "What happens in a bulb, if someone closes the circuit?" (Light generation.) The results of this validation procedure show, that male domain experts generate significantly more metaphorical descriptions explaining a domain problem to children or female adults than to male adults.
    Original languageEnglish
    Title of host publicationBook of short papers of the 4th international conference on work with display units - WWDU '94. Vol. 3
    EditorsA. Grieco, G. Molteni, E. Occhipinti
    Place of PublicationMilan
    PublisherUniversity of Milan, Institute of Occupational Health
    PagesD15-D17
    Publication statusPublished - 1994

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