How to control civil servants: Designing and testing a solution informed by game theory

A.G.L. Romme (Corresponding author), Harry van de Loo, Ben Dankbaar

Research output: Contribution to journalArticleAcademicpeer-review

1 Citation (Scopus)
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Abstract

A fundamental challenge in democracy is how to control civil service organizations. This challenge has been primarily addressed by creating horizontal accountability arrangements, in which independent agencies act as auditors and evaluators of civil service organizations. However, horizontal accountability only partially resolves this control challenge. In this paper, we adopt a design science approach and draw on insights from game theory to develop a set of design principles for controlling civil service organizations. Based on these design principles, a system for controlling civil service staff was created and implemented in a medium-sized Dutch municipality. The results obtained in this municipality are rather promising regarding the enhanced efficiency and transparency of the civil service organization, while the high level of job satisfaction among civil servants is sustained. These findings suggest that the benefits of increased transparency in how civil servants are monitored appear to outweigh the fact that they may have less discretion in their work.
Original languageEnglish
Article number53
Number of pages17
JournalAdministrative Sciences
Volume12
Issue number2
DOIs
Publication statusPublished - Jun 2022

Keywords

  • public administration
  • civil servants
  • civil service
  • Public administration efficiency
  • Control
  • Control and management
  • municipalities
  • Game theory
  • design
  • Design science
  • game theory
  • control
  • performance management
  • design science

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