Abstract
In this paper, we detail a software platform that enables game developers to expose aspects of their games to researchers who are not necessarily familiar with game development, providing them the possibility to customize game content for behavioral user research, and more specifically to embed survey items in a game context. With this platform we introduce the concept of Games User Research as a Service (GURaaS). This articled describes the process we followed to design GURaaS, its high level architecture and its application in a case study. We envision that GURaaS will assist researchers and organizations by helping them expand their reach in finding participants and in collecting survey data reducing the tedium for survey participants
Original language | English |
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Title of host publication | End-user development |
Subtitle of host publication | 6th International Symposium, IS-EUD 2017, Eindhoven, The Netherlands, June 13-15, 2017, Proceedings |
Editors | Fabio Paterno, Simone Stumpf, Stefano Valtolina, Simone Barbosa, Panos Markopoulos |
Place of Publication | Dordrecht |
Publisher | Springer |
Pages | 34-48 |
Number of pages | 15 |
ISBN (Electronic) | 978-3-319-58735-6 |
ISBN (Print) | 978-3-319-58734-9 |
DOIs | |
Publication status | Published - 14 May 2017 |
Event | 6th International Symposium on End-User Development (IS-EUD 2017) - Technische Universiteit Eindhoven, Eindhoven, Netherlands Duration: 13 Jun 2017 → 15 Jun 2017 Conference number: 6 https://iseud2017.tue.nl/ http://iseud2017.tue.nl/ |
Publication series
Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
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Volume | 10303 LNCS |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 6th International Symposium on End-User Development (IS-EUD 2017) |
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Abbreviated title | IS-EUD 2017 |
Country/Territory | Netherlands |
City | Eindhoven |
Period | 13/06/17 → 15/06/17 |
Internet address |
Keywords
- End user
- Game user research
- System architecture