Abstract
Illustrative techniques are generally applied to produce stylized renderings. Various illustrative styles have been applied to volumetric data sets, producing clearer images and effectively conveying visual information. We adopt user-configurable particle systems to produce stylized renderings from the volume data, imitating traditional pen-and-ink drawings. In the following, we present an interactive GPU-based illustrative framework, called VolFliesGPU, for rendering volume data, exploiting parallelism in both graphics hardware and particle systems. We achieve real-time interaction and prompt parametrization of the illustrative styles, using an intuitive GPGPU paradigm that delivers the computational power to drive our particle system and visualization algorithms.
Original language | English |
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Title of host publication | IEEE/EG International Symposium on Volume and Point-Based Graphics, Los Angeles |
Editors | H.C. Hege, D. Laidlaw, R Pajarola, O Staadt |
Pages | 89-96 |
DOIs | |
Publication status | Published - 2008 |
Event | conference; IEEE/EG International Symposium on Volume and Point-Based Graphics - Duration: 1 Jan 2008 → … |
Conference
Conference | conference; IEEE/EG International Symposium on Volume and Point-Based Graphics |
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Period | 1/01/08 → … |
Other | IEEE/EG International Symposium on Volume and Point-Based Graphics |