GPU-based particle systems for illustrative volume rendering

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Illustrative techniques are generally applied to produce stylized renderings. Various illustrative styles have been applied to volumetric data sets, producing clearer images and effectively conveying visual information. We adopt user-configurable particle systems to produce stylized renderings from the volume data, imitating traditional pen-and-ink drawings. In the following, we present an interactive GPU-based illustrative framework, called VolFliesGPU, for rendering volume data, exploiting parallelism in both graphics hardware and particle systems. We achieve real-time interaction and prompt parametrization of the illustrative styles, using an intuitive GPGPU paradigm that delivers the computational power to drive our particle system and visualization algorithms.
Original languageEnglish
Title of host publicationIEEE/EG International Symposium on Volume and Point-Based Graphics, Los Angeles
EditorsH.C. Hege, D. Laidlaw, R Pajarola, O Staadt
Pages89-96
DOIs
Publication statusPublished - 2008
Eventconference; IEEE/EG International Symposium on Volume and Point-Based Graphics -
Duration: 1 Jan 2008 → …

Conference

Conferenceconference; IEEE/EG International Symposium on Volume and Point-Based Graphics
Period1/01/08 → …
OtherIEEE/EG International Symposium on Volume and Point-Based Graphics

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