GPU-accelerated digitally reconstructed radiographs

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Intensity based two-dimensional to three-dimensional (2D- 3D) registration algorithms usually rely on the generation of a Digitally Reconstructed Radiograph (DRR) in each iteration of the registration algorithm. The vast majority of the computation time of such registration algorithms can be contributed to the calculations needed to produce DRRs. Since 2D-3D registration often is applied during clinical interventions, it is of great importance to obtain the result of the registration within limited time. We present an approach that is both very fast and accurate, harvesting the parallel processing power of today's mainstream graphics hardware. Especially we use the high precision z-buffer as intermediate buffer, in order to produce accurate results.
Original languageEnglish
Title of host publicationProceedings of the Sixth IASTED International Conference on Biomedical Engineering (BioMED 2008) : February 13 - 15, 2008, Innsbruck, Austria
EditorsA. Hierlemann
Place of PublicationCalgary
PublisherACTA Press
Pages431-435
ISBN (Print)978-0-88986-721-5
Publication statusPublished - 2009
Eventconference; BioMED 2008 ; Sixth IASTED International Conference on Biomedical Engineering : February 13 - 15, 2008, Innsbruck, Austria; 2008-02-13; 2008-02-15 -
Duration: 13 Feb 200815 Feb 2008

Conference

Conferenceconference; BioMED 2008 ; Sixth IASTED International Conference on Biomedical Engineering : February 13 - 15, 2008, Innsbruck, Austria; 2008-02-13; 2008-02-15
Period13/02/0815/02/08
OtherBioMED 2008 ; Sixth IASTED International Conference on Biomedical Engineering : February 13 - 15, 2008, Innsbruck, Austria

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