GlowSteps–A Decentralized Interactive Play Environment for Open-Ended Play

L.C.T. Valk, de, P. Rijnbout, M.J. Graaf, de, M.M. Bekker, B.A.M. Schouten, J.H. Eggen

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

10 Citations (Scopus)
2 Downloads (Pure)

Abstract

In this paper we present the interactive play environment GlowSteps. GlowSteps consists of ten flexible tiles that respond with light feedback on player's actions. The play environment is developed to support both social and physical play and is designed with the intention to encourage children to create their own play and games. The tiles can be programmed with different interaction behaviors leading to a variety of play experiences. This showcase illustrates our design approach for such interactive play environments, combining the fields of decentralized systems and open-ended play.
Original languageEnglish
Title of host publicationAdvances in Computer Entertainment 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013. Proceedings
EditorsD. Reidsma, H. Katayose, A. Nijholt
PublisherSpringer
Pages528-531
ISBN (Print)978-3-319-03161-3
DOIs
Publication statusPublished - 2013

Publication series

NameLecture Notes in Computer Science
Volume8253
ISSN (Print)0302-9743

Fingerprint Dive into the research topics of 'GlowSteps–A Decentralized Interactive Play Environment for Open-Ended Play'. Together they form a unique fingerprint.

Cite this