Generalized hidden surface removal

    Research output: Contribution to journalArticleAcademicpeer-review

    6 Citations (Scopus)

    Abstract

    In this paper we study the following generalization of the classical hidden surface removal problem: given a set S of objects, a view point and a point light source, compute which parts of the objects in S are visible, subdivided into parts that are lit and parts that are not lit. We prove tight bounds on the maximum combinatorial complexity of such views and give efficient output-sensitive algorithms to compute the views for three cases: (i) S consists of non-intersecting triangles, (ii) S consists of horizontal axis-parallel rectangles, (iii) S is the set of faces of a polyhedral terrain.
    Original languageEnglish
    Pages (from-to)249-276
    Number of pages28
    JournalComputational Geometry
    Volume5
    Issue number5
    DOIs
    Publication statusPublished - 1996

    Fingerprint Dive into the research topics of 'Generalized hidden surface removal'. Together they form a unique fingerprint.

    Cite this