Abstract
What can HCI practitioners learn from what game designers do? How have games influenced technology interfaces and experiences in the past, and how might this unfold in the future? Is the recent trend toward 'gamification' of everyday computer-supported activities a fruitful approach? This panel will tackle these and other related questions about how games and HCI connect. The panel is an invited event of the newly established Games and Entertainment Community.
Original language | English |
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Title of host publication | CHI EA 2011 - 29th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings and Extended Abstracts |
Pages | 351-354 |
Number of pages | 4 |
DOIs | |
Publication status | Published - 8 Jun 2011 |
Externally published | Yes |
Event | 29th Annual ACM Conference on Human Factors in Computing Systems, CHI 2011 - Vancouver, BC, Canada Duration: 7 May 2011 → 12 May 2011 Conference number: 29 http://www.chi2011.org/ |
Publication series
Name | Conference on Human Factors in Computing Systems - Proceedings |
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Conference
Conference | 29th Annual ACM Conference on Human Factors in Computing Systems, CHI 2011 |
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Abbreviated title | CHI 2011 |
Country/Territory | Canada |
City | Vancouver, BC |
Period | 7/05/11 → 12/05/11 |
Internet address |
Keywords
- Entertainment
- Games
- Gamification