Games and HCI: Perspectives on intersections and opportunities

Katherine Isbister, Regina Bernhaupt

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

1 Citation (Scopus)

Abstract

What can HCI practitioners learn from what game designers do? How have games influenced technology interfaces and experiences in the past, and how might this unfold in the future? Is the recent trend toward 'gamification' of everyday computer-supported activities a fruitful approach? This panel will tackle these and other related questions about how games and HCI connect. The panel is an invited event of the newly established Games and Entertainment Community.

Original languageEnglish
Title of host publicationCHI EA 2011 - 29th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings and Extended Abstracts
Pages351-354
Number of pages4
DOIs
Publication statusPublished - 8 Jun 2011
Externally publishedYes
Event29th Annual CHI Conference on Human Factors in Computing Systems, CHI 2011 - Vancouver, BC, Canada
Duration: 7 May 201112 May 2011

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

Conference29th Annual CHI Conference on Human Factors in Computing Systems, CHI 2011
Country/TerritoryCanada
CityVancouver, BC
Period7/05/1112/05/11

Keywords

  • Entertainment
  • Games
  • Gamification

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