Games and entertainment community SIG: Shaping the future

Regina Bernhaupt, Katherine Isbister

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

8 Citations (Scopus)

Abstract

The community of games and entertainment includes researchers and practitioners focusing on player-centered development and evaluation of all forms of games and applications that focus on entertainment. Games and entertainment have been represented in all CHI venues including workshops, tutorials, papers, and notes. In 2011 Games and Entertainment was selected as a Special Community at CHI, a designation that continues this year and can be taken into future CHI conferences. This year's Games and Entertainment SIG meeting will be a venue for exploring where to take this community in future at CHI, including identifying strong research and commercial talent in our community interested in playing leadership roles.

Original languageEnglish
Title of host publicationExtended Abstracts - The 30th ACM Conference on Human Factors in Computing Systems, CHI 2012
PublisherAssociation for Computing Machinery, Inc
Pages1173-1176
Number of pages4
ISBN (Print)9781450310161
DOIs
Publication statusPublished - 27 Jun 2012
Externally publishedYes
Event30th Annual ACM Conference on Human Factors in Computing Systems, CHI 2012 - Austin, United States
Duration: 5 May 201210 May 2012
Conference number: 30
https://chi2012.acm.org/

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

Conference30th Annual ACM Conference on Human Factors in Computing Systems, CHI 2012
Abbreviated titleCHI 2012
Country/TerritoryUnited States
CityAustin
Period5/05/1210/05/12
Internet address

Keywords

  • entertainment
  • games
  • invited sig
  • play
  • serious games

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