Games [4Therapy] project : let's talk!

M. Deen, E.J.E. Heynen, B.A.M. Schouten, P.G.H.P. van der Helm, A.M. Korebrits

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review


    20% of Dutch youth suffer from psychiatric disorders that hamper their daily functioning and their personal development. Clients tend to drop out of school and have problems in their social environment. These clients often suffer from low social competencies and low empathic behavior, resulting in low treatment compliance. The study targets treatment motivation in order to prevent therapy dropout by introducing playful interventions.

    Amongst others, social problem situations that arise from interactions between clients and their socio-cultural environment often lead to aggressive behavior and behavioral problems. It is not only the client, but also the reaction of the environment that plays an important part in the aggravation of clients’ problems.

    We focus on the group as a whole in order to gain insight these social interactions, to make them explicit and tangible, in an attempt to help clients (and their environment) to play and learn from these interactions, in order to contribute to a better social climate.
    Original languageEnglish
    Title of host publicationGazmes for Hlealth 2014
    Subtitle of host publicationProceedings of the 4th Annual Conference on Gaming and Playful Interaction in Healthcare
    EditorsB. Schouten, S. Fedtke, M. Schijven, M. Vosmeer, A. Gekker
    Place of PublicationWiesbaden
    ISBN (Electronic)78-3-658-07141-7
    ISBN (Print)978-3-658-07140-0
    Publication statusPublished - 2014
    Event4th Conference Games for Health Europe, 27-28 October 2014, Utrecht, The Netherlands - Utrecht, Netherlands
    Duration: 27 Oct 201428 Oct 2014


    Conference4th Conference Games for Health Europe, 27-28 October 2014, Utrecht, The Netherlands


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