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Fun in Learning

  • Gabriella Tisza (Corresponding author)
  • , Gavin Sim
  • , Dimitris Gramenos
  • , Sofia Papavlasopoulou

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    Abstract

    Within the Child-Computer Interaction community fun and learning have been a prominent, recurring theme. However, despite the general interest, fun is often handled as a commonsense notion, without a commonly accepted definition, underlying theoretical framework and ways of measurements. Without these, both researching, designing for, implementing, and evaluating fun elements in learning activities are challenging, and can result in contradicting findings. This workshop aims to address these issues by bringing together participants from different disciplines with various backgrounds who has an interest and experience in the topic of fun in learning.

    Original languageEnglish
    Title of host publicationIDC '22
    Subtitle of host publicationProceedings of the 21st Annual ACM Interaction Design and Children Conference
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery, Inc.
    Pages709-711
    Number of pages3
    ISBN (Electronic)978-1-4503-9197-9
    DOIs
    Publication statusPublished - 27 Jun 2022
    Event21st ACM Interaction Design and Children Conference, IDC 2022 - Virtual, Online, Portugal
    Duration: 27 Jun 202230 Jun 2022

    Conference

    Conference21st ACM Interaction Design and Children Conference, IDC 2022
    Country/TerritoryPortugal
    CityVirtual, Online
    Period27/06/2230/06/22

    Keywords

    • Design
    • Evaluation
    • Fun
    • Learning
    • Notion

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