From HCI to HCI-amusement: Strategies for engaging what new technology makes old

Laura Devendorf, Kristina Andersen, Daniela K. Rosner, Ron Wakkary, James Pierce

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

28 Citations (Scopus)
2 Downloads (Pure)

Abstract

Notions of what counts as a contribution to HCI continue to be contested as our field expands to accommodate perspectives from the arts and humanities. This paper aims to advance the position of the arts and further contribute to these debates by actively exploring what a "non-contribution" would look like in HCI. We do this by taking inspiration from Fluxus, a collective of artists in the 1950’s and 1960’s who actively challenged and reworked practices of fine arts institutions by producing radically accessible, ephemeral, and modest works of "art-amusement." We use Fluxus to develop three analogous forms of "HCI-amusements," each of which shed light on dominant practices and values within HCI by resisting to fit into its logics.

Original languageEnglish
Title of host publicationCHI 2019 - Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery, Inc
Number of pages12
ISBN (Electronic)9781450359702
DOIs
Publication statusPublished - 2 May 2019
Event37th ACM Annual Conference on Human Factors in Computing Systems, CHI 2019 - Scottish Event Campus, Glasgow, United Kingdom
Duration: 4 May 20199 May 2019
Conference number: 37
https://chi2019.acm.org

Conference

Conference37th ACM Annual Conference on Human Factors in Computing Systems, CHI 2019
Abbreviated titleCHI 2019
Country/TerritoryUnited Kingdom
CityGlasgow
Period4/05/199/05/19
Internet address

Keywords

  • Contributions
  • Design research
  • Fluxus
  • HCI-amusements

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