Abstract
This studio aims to collaboratively build foot augmentations, experiment with different materials and techniques, and create new designs for low-cost, wearable, and accessible devices that can be used by researchers, makers, designers, and artists. Considering the heightened focus on the human body with the rise of AR/VR/XR technologies, foot augmentation has great potential. To explore this potential, we invite researchers, designers and artists to share their applications, experiences, and ideas while designing foot augmentations. Participants will share knowledge, brainstorm ideas, and explore tools and materials for rapid prototyping. Finally, they will tinker and explore, discussing their design strategies to derive common approaches and best practices. Based on the hands-on session results, we will write a paper on design strategies for foot augmentation that will help facilitate more sustainable investigations and design of future foot interfaces.
Original language | English |
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Title of host publication | TEI '24 |
Subtitle of host publication | Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction |
Place of Publication | New York |
Publisher | Association for Computing Machinery, Inc. |
Number of pages | 4 |
ISBN (Electronic) | 979-8-4007-0402-4 |
DOIs | |
Publication status | Published - 11 Feb 2024 |
Externally published | Yes |
Event | 18th International Conference on Tangible, Embedded and Embodied Interaction - Ireland, Cork, Ireland Duration: 11 Feb 2024 → 14 Feb 2024 Conference number: 18 |
Conference
Conference | 18th International Conference on Tangible, Embedded and Embodied Interaction |
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Abbreviated title | TEI 2024 |
Country/Territory | Ireland |
City | Cork |
Period | 11/02/24 → 14/02/24 |
Keywords
- augmenting experiences
- foot augmentation
- foot interaction