Expressing segmentation in d-comics

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

Abstract

Comics as a storytelling medium is constructed by panel sequences. The comics author defines how the panel sequences are segmented with specific storytelling intentions to enhance aspects such as: Curiosity, suspense, surprise, emphasis, storytelling pace, etc. In printed comics, the intended segmentations are embodied because they are physically printed on the pages. However, different electronic devices that have different screen sizes and support different ways of interaction can all gain access to the same panel sequence of d-Comics (digital comics). Therefore, the question emerges how to express author intended segmentations in d-Comics. This article collects several design prototypes that explore the relationship between narrative structure, visual space, and interaction in d-Comics. Prototype 1 discusses how the background layer can express the segmentation. Prototype 2 explores how differences in movement speed of visual layers can express segmentation. Prototype 3 visualizes different shape changes when a reader interacts with the panel sequence to express segmentations. Prototype 4 explores different layouts of panels with interactivity linked to zooming in and out. And finally, prototype 5 uses spatial distance to show segmentations.

Original languageEnglish
Title of host publicationHCI International 2019 - Posters - 21st International Conference, HCII 2019, Proceedings
EditorsConstantine Stephanidis
Place of PublicationCham
PublisherSpringer
Pages402-409
Number of pages8
ISBN (Electronic)978-3-030-23522-2
ISBN (Print)978-3-030-23521-5
DOIs
Publication statusPublished - 1 Jan 2019
Event21st International Conference on Human-Computer Interaction, HCI International 2019 - Orlando, United States
Duration: 26 Jul 201931 Jul 2019

Publication series

NameCommunications in Computer and Information Science
Volume1032
ISSN (Print)1865-0929
ISSN (Electronic)1865-0937

Conference

Conference21st International Conference on Human-Computer Interaction, HCI International 2019
CountryUnited States
CityOrlando
Period26/07/1931/07/19

Fingerprint

Segmentation
Prototype
Storytelling
Express
Interactivity
Interaction
Layout
Electronics
Vision

Keywords

  • Digital comics
  • Interactivity
  • Layout

Cite this

Wang, X., Hu, J., Hengeveld, B. J., & Rauterberg, M. (2019). Expressing segmentation in d-comics. In C. Stephanidis (Ed.), HCI International 2019 - Posters - 21st International Conference, HCII 2019, Proceedings (pp. 402-409). (Communications in Computer and Information Science; Vol. 1032). Cham: Springer. https://doi.org/10.1007/978-3-030-23522-2_52
Wang, Xinwei ; Hu, Jun ; Hengeveld, Bart J. ; Rauterberg, Matthias. / Expressing segmentation in d-comics. HCI International 2019 - Posters - 21st International Conference, HCII 2019, Proceedings. editor / Constantine Stephanidis. Cham : Springer, 2019. pp. 402-409 (Communications in Computer and Information Science).
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abstract = "Comics as a storytelling medium is constructed by panel sequences. The comics author defines how the panel sequences are segmented with specific storytelling intentions to enhance aspects such as: Curiosity, suspense, surprise, emphasis, storytelling pace, etc. In printed comics, the intended segmentations are embodied because they are physically printed on the pages. However, different electronic devices that have different screen sizes and support different ways of interaction can all gain access to the same panel sequence of d-Comics (digital comics). Therefore, the question emerges how to express author intended segmentations in d-Comics. This article collects several design prototypes that explore the relationship between narrative structure, visual space, and interaction in d-Comics. Prototype 1 discusses how the background layer can express the segmentation. Prototype 2 explores how differences in movement speed of visual layers can express segmentation. Prototype 3 visualizes different shape changes when a reader interacts with the panel sequence to express segmentations. Prototype 4 explores different layouts of panels with interactivity linked to zooming in and out. And finally, prototype 5 uses spatial distance to show segmentations.",
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Wang, X, Hu, J, Hengeveld, BJ & Rauterberg, M 2019, Expressing segmentation in d-comics. in C Stephanidis (ed.), HCI International 2019 - Posters - 21st International Conference, HCII 2019, Proceedings. Communications in Computer and Information Science, vol. 1032, Springer, Cham, pp. 402-409, 21st International Conference on Human-Computer Interaction, HCI International 2019, Orlando, United States, 26/07/19. https://doi.org/10.1007/978-3-030-23522-2_52

Expressing segmentation in d-comics. / Wang, Xinwei; Hu, Jun; Hengeveld, Bart J.; Rauterberg, Matthias.

HCI International 2019 - Posters - 21st International Conference, HCII 2019, Proceedings. ed. / Constantine Stephanidis. Cham : Springer, 2019. p. 402-409 (Communications in Computer and Information Science; Vol. 1032).

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

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Wang X, Hu J, Hengeveld BJ, Rauterberg M. Expressing segmentation in d-comics. In Stephanidis C, editor, HCI International 2019 - Posters - 21st International Conference, HCII 2019, Proceedings. Cham: Springer. 2019. p. 402-409. (Communications in Computer and Information Science). https://doi.org/10.1007/978-3-030-23522-2_52