TY - JOUR
T1 - Evaluating peripheral interaction design
AU - Bakker, S.
AU - Hoven, van den, E.A.W.H.
AU - Eggen, B.
PY - 2015
Y1 - 2015
N2 - Many actions in the physical world take place in the background or periphery of people's attention. However interactions with computing technologies usually require focused attention. This paper explores the concept of peripheral interaction: physical interaction with technology that takes place outside the focus of attention. A peripheral interaction design (called FireFlies), which supports primary school teachers in their everyday routine through open-ended light-objects on the children's desks, was deployed in four classrooms for six weeks. Results of interviews and video analysis indicate that the six participating teachers were able to physically interact with the FireFlies interactive artefact quickly and frequently without disturbing ongoing tasks. In the final weeks of the study, the teachers seemed able to easily shift their focus of attention between their main task and the interactive system. We therefore conclude that, even though it is difficult to measure people's attention, a longitudinal approach seemed effective to find indicators for peripheral interaction.
AB - Many actions in the physical world take place in the background or periphery of people's attention. However interactions with computing technologies usually require focused attention. This paper explores the concept of peripheral interaction: physical interaction with technology that takes place outside the focus of attention. A peripheral interaction design (called FireFlies), which supports primary school teachers in their everyday routine through open-ended light-objects on the children's desks, was deployed in four classrooms for six weeks. Results of interviews and video analysis indicate that the six participating teachers were able to physically interact with the FireFlies interactive artefact quickly and frequently without disturbing ongoing tasks. In the final weeks of the study, the teachers seemed able to easily shift their focus of attention between their main task and the interactive system. We therefore conclude that, even though it is difficult to measure people's attention, a longitudinal approach seemed effective to find indicators for peripheral interaction.
U2 - 10.1080/07370024.2014.921531
DO - 10.1080/07370024.2014.921531
M3 - Article
SN - 0737-0024
VL - 30
SP - 473
EP - 506
JO - Human-Computer Interaction
JF - Human-Computer Interaction
IS - 6
ER -