Abstract
In this paper we report a case study where two versions of the same outdoor pervasive game were compared: one featuring a virtual game object and the other with a tangible representation of it. Our aim was to explore the effect on social interaction and physical activity; two characteristics of Head-Up Games. Based on evaluation with 27 children we can conclude that both approaches support Head-Up Games well, and offer different design opportunities that should be explored further.
Original language | English |
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Title of host publication | IDC '09 Proceedings of the 8th International Conference on Interaction Design and Children, 3-5 June 2009, Como, Italy |
Place of Publication | New York |
Publisher | Association for Computing Machinery, Inc |
Pages | 250-253 |
ISBN (Print) | 978-1-60558-395-2 |
DOIs | |
Publication status | Published - 2009 |
Event | 8th International Conference on Interaction Design and Children: IDC 2009 - Como, Italy Duration: 3 Jun 2009 → 5 Jun 2009 http://www.idc09.polimi.it/ |
Conference
Conference | 8th International Conference on Interaction Design and Children |
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Country/Territory | Italy |
City | Como |
Period | 3/06/09 → 5/06/09 |
Internet address |