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Ethermal - Lightweight Thermal Feedback for VR Games

Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Academic › peer-review

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Abstract

One of the major benefits of virtual reality (VR) lies in its ability to create a heightened sense of presence through visual and auditory modalities. To further enhance presence, research has investigated various ways to allow for tactile perception of objects in virtual environments. Among the different dimensions of tactile perception, thermal feedback is less explored, especially in the context of games which renders many existing approaches impractical due to their interference with game controllers. In this paper, we present Ethermal - a thermal feedback solution - designed to a) convey temperature information through the player's hands while b) still permitting the use of standard VR game controllers. An evaluation with 10 players, using the device in a custom-made virtual environment to demonstrate different use cases of thermal feedback, suggests that an increased feel of general and spatial presence and experienced realism can be achieved even with simple technological means.

Original languageEnglish
Title of host publication2022 IEEE Conference on Games, CoG 2022
PublisherInstitute of Electrical and Electronics Engineers
Pages41-48
Number of pages8
ISBN (Electronic)978-1-6654-5989-1
DOIs
Publication statusPublished - 20 Sept 2022
Event2022 IEEE Conference on Games, CoG - Beijing, China
Duration: 21 Aug 2022 → 24 Aug 2022

Conference

Conference2022 IEEE Conference on Games, CoG
Abbreviated titleCoG
Country/TerritoryChina
CityBeijing
Period21/08/22 → 24/08/22

Keywords

  • games
  • presence
  • thermal feedback
  • user study
  • virtual reality

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