Entertainment computing, social transformation and the quantum field

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademic

    4 Citations (Scopus)
    103 Downloads (Pure)

    Abstract

    Entertainment computing is on its way getting an established academic discipline. The scope of entertainment computing is quite broad (see the scope of the international journal Entertainment Computing). One unifying idea in this diverse community of entertainment researchers and developers might be a normative position to enhance human living through social transformation. One possible option in this direction is a shared `conscious' field. Several ideas about a new kind of field based on quantum effects are presented and discussed. Assuming that social transformation is based on a shared collective unconscious I propose designing entertainment technology for a new kind of user experience that can transform in a positive manner the individual unconscious and therefore the collective unconscious as well. Our ALICE project can be seen as a first attempt in this direction.
    Original languageEnglish
    Title of host publicationIntelligent technologies for interactive entertainment : third international conference, INTETAIN 2009
    EditorsA. Nijholt, D. Reidsma, H. Hondorp
    Place of PublicationBerlin
    PublisherSpringer
    Pages1-8
    ISBN (Print)978-3-642-02314-9
    DOIs
    Publication statusPublished - 2009
    Event3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2009) - Amsterdam, Netherlands
    Duration: 22 Jun 200924 Jun 2009
    Conference number: 3

    Publication series

    NameLecture Notes of the Institute for Computer Sciences : Social Informatics and Telecommunications Engineering
    Volume9
    ISSN (Print)1867-8211

    Conference

    Conference3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2009)
    Abbreviated titleINTETAIN 2009
    CountryNetherlands
    CityAmsterdam
    Period22/06/0924/06/09

    Fingerprint

    Dive into the research topics of 'Entertainment computing, social transformation and the quantum field'. Together they form a unique fingerprint.

    Cite this