Engaging with the IoT Sandbox-Designing with Systemic Openness

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Abstract

This studio revolves around designing with systemic openness and introduces the IoT Sandbox as a tool to design with systemic openness through multi-Activity and multi-person scenarios. The studio knows three learning goals: (1) how to characterize and facilitate a design challenge with systemic openness, (2) how to design with multi-Activity and multi-person scenarios, and (3) how to design for diverse interaction styles in a systems context. In a hands-on manner the fundamental concepts and challenges are introduced and experienced through a series of short design sprints. The studio ends with a reflective discussion on the propositions created by the participants, in relation to the learning goals as well as the studio and the IoT Sandbox platform.

Original languageEnglish
Title of host publicationTEI 2022 - Proceedings of the 16th International Conference on Tangible, Embedded, and Embodied Interaction
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9781450391474
DOIs
Publication statusPublished - 13 Feb 2022
Event16th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2022 - Virtual, Online, Korea, Republic of
Duration: 13 Feb 202216 Feb 2022

Publication series

NameACM International Conference Proceeding Series

Conference

Conference16th International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2022
Country/TerritoryKorea, Republic of
CityVirtual, Online
Period13/02/2216/02/22

Bibliographical note

Publisher Copyright:
© 2022 Owner/Author.

Keywords

  • Interaction Design
  • IoT Sandbox
  • Systemic Openness

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