Engaging autistic children in imitation and turn-taking games with multiagent system of interactive lighting blocks

J.C.J. Brok, E.I. Barakova

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    32 Citations (Scopus)
    9 Downloads (Pure)

    Abstract

    In this paper game scenarios that aim to establish elements of cooperative play such as imitation and turn taking between children with autism and a caregiver are investigated. Multiagent system of interactive blocks is used to facilitate the games. The training elements include verbal description followed by imitation of video-modeled play episodes. By combining this method with the tangible multiagent platform of interactive blocks (i-blocks) children with autism could imitate play episodes that involved turn taking with a caregiver. The experiment showed that most of the children managed to imitate the play scenarios after video modeling, and repeat the behaviors with the tangible and appealing block platform. When all the actions were well understood by the autistic children, they performed willingly turn taking cooperative behaviors, which they normally do not do.
    Original languageEnglish
    Title of host publicationProceedings of ICEC 2010, 9th International conference on Entertainment Computing
    EditorsH.S. Yang, xx et al.
    Pages115-126
    DOIs
    Publication statusPublished - 2010
    Eventconference; ICEC 2010, 9th International conference on Entertainment Computing, Seoul, Korea, Sep 8-11, 2010; 2010-09-08; 2010-09-11 -
    Duration: 8 Sept 201011 Sept 2010

    Publication series

    NameLecture Notes in Computer Science
    Volume6243
    ISSN (Print)0302-9743

    Conference

    Conferenceconference; ICEC 2010, 9th International conference on Entertainment Computing, Seoul, Korea, Sep 8-11, 2010; 2010-09-08; 2010-09-11
    Period8/09/1011/09/10
    OtherICEC 2010, 9th International conference on Entertainment Computing, Seoul, Korea, Sep 8-11, 2010

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