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Emotion recognition in robots in a social game for autistic children

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademic

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    Abstract

    This paper provides a framcwork for a social game thar has as a goal improvillg the social interaction skilIs through associative play. It describes the design of the game: platform and an ongoing study on the perception of emotional expressioll from morion cues for communication alld social coordination. EspeciaJly, childn:n with autism spectrum disorders are targeled, since they will bendit most from bchavioral training that may improvc their social ski lis. The promising resulls from two stages of this work are shown.
    Original languageEnglish
    Title of host publicationProceedings of the 1st workshop on Design for Social Interaction through Physical Play ; Eindhoven, the Netherlands ; October 22, 2008
    EditorsJ. Sturm, M.M. Bekker
    Place of PublicationEindhoven
    PublisherTechnische Universiteit Eindhoven
    Pages21-26
    ISBN (Print)978-90-386-1458-8
    Publication statusPublished - 2008
    Event1st Workshop on Design for Social Interaction through Physical Play - Eindhoven, Netherlands
    Duration: 22 Oct 200822 Oct 2008

    Workshop

    Workshop1st Workshop on Design for Social Interaction through Physical Play
    Country/TerritoryNetherlands
    CityEindhoven
    Period22/10/0822/10/08
    OtherWorkshop held in conjunction with the 2nd International Conference on Fun and Games

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