Embracing first-person perspectives in soma-based design

Kristina Höök (Corresponding author), Baptiste Caramiaux, Cumhur Erkut, Jodi Forlizzi, Nassrin Hajinejad, Michael Haller, Caroline C.M. Hummels, Katherine Isbister, Martin Jonsson, George Khut, Lian Loke, Danielle Lottridge, Patrizia Marti, Edward Melcer, Florian Floyd Müller, Marianne Graves Petersen, Thecla Schiphorst, Elena Márquez Segura, Anna Ståhl, Dag Svanæs & 2 others Jakob Tholander, Helena Tobiasson

Research output: Contribution to journalReview articleAcademicpeer-review

16 Citations (Scopus)

Abstract

A set of prominent designers embarked on a research journey to explore aesthetics in movement-based design. Here we unpack one of the design sensitivities unique to our practice: A strong first person perspective-where the movements, somatics and aesthetic sensibilities of the designer, design researcher and user are at the forefront. We present an annotated portfolio of design exemplars and a brief introduction to some of the design methods and theory we use, together substantiating and explaining the first-person perspective. At the same time, we show how this felt dimension, despite its subjective nature, is what provides rigor and structure to our design research. Our aim is to assist researchers in soma-based design and designers wanting to consider the multiple facets when designing for the aesthetics of movement. The applications span a large field of designs, including slow introspective, contemplative interactions, arts, dance, health applications, games, work applications and many others.

LanguageEnglish
Article number8
Number of pages26
JournalInformatics
Volume5
Issue number1
DOIs
StatePublished - 1 Feb 2018

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Keywords

  • aesthetics
  • first-person perspective
  • movement-based interaction
  • somaesthetic design
  • somatics

Cite this

Höök, K., Caramiaux, B., Erkut, C., Forlizzi, J., Hajinejad, N., Haller, M., ... Tobiasson, H. (2018). Embracing first-person perspectives in soma-based design. Informatics, 5(1), [8]. DOI: 10.3390/informatics5010008
Höök, Kristina ; Caramiaux, Baptiste ; Erkut, Cumhur ; Forlizzi, Jodi ; Hajinejad, Nassrin ; Haller, Michael ; Hummels, Caroline C.M. ; Isbister, Katherine ; Jonsson, Martin ; Khut, George ; Loke, Lian ; Lottridge, Danielle ; Marti, Patrizia ; Melcer, Edward ; Müller, Florian Floyd ; Petersen, Marianne Graves ; Schiphorst, Thecla ; Segura, Elena Márquez ; Ståhl, Anna ; Svanæs, Dag ; Tholander, Jakob ; Tobiasson, Helena. / Embracing first-person perspectives in soma-based design. In: Informatics. 2018 ; Vol. 5, No. 1.
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abstract = "A set of prominent designers embarked on a research journey to explore aesthetics in movement-based design. Here we unpack one of the design sensitivities unique to our practice: A strong first person perspective-where the movements, somatics and aesthetic sensibilities of the designer, design researcher and user are at the forefront. We present an annotated portfolio of design exemplars and a brief introduction to some of the design methods and theory we use, together substantiating and explaining the first-person perspective. At the same time, we show how this felt dimension, despite its subjective nature, is what provides rigor and structure to our design research. Our aim is to assist researchers in soma-based design and designers wanting to consider the multiple facets when designing for the aesthetics of movement. The applications span a large field of designs, including slow introspective, contemplative interactions, arts, dance, health applications, games, work applications and many others.",
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Höök, K, Caramiaux, B, Erkut, C, Forlizzi, J, Hajinejad, N, Haller, M, Hummels, CCM, Isbister, K, Jonsson, M, Khut, G, Loke, L, Lottridge, D, Marti, P, Melcer, E, Müller, FF, Petersen, MG, Schiphorst, T, Segura, EM, Ståhl, A, Svanæs, D, Tholander, J & Tobiasson, H 2018, 'Embracing first-person perspectives in soma-based design' Informatics, vol. 5, no. 1, 8. DOI: 10.3390/informatics5010008

Embracing first-person perspectives in soma-based design. / Höök, Kristina (Corresponding author); Caramiaux, Baptiste; Erkut, Cumhur; Forlizzi, Jodi; Hajinejad, Nassrin; Haller, Michael; Hummels, Caroline C.M.; Isbister, Katherine; Jonsson, Martin; Khut, George; Loke, Lian; Lottridge, Danielle; Marti, Patrizia; Melcer, Edward; Müller, Florian Floyd; Petersen, Marianne Graves; Schiphorst, Thecla; Segura, Elena Márquez; Ståhl, Anna; Svanæs, Dag; Tholander, Jakob; Tobiasson, Helena.

In: Informatics, Vol. 5, No. 1, 8, 01.02.2018.

Research output: Contribution to journalReview articleAcademicpeer-review

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T1 - Embracing first-person perspectives in soma-based design

AU - Höök,Kristina

AU - Caramiaux,Baptiste

AU - Erkut,Cumhur

AU - Forlizzi,Jodi

AU - Hajinejad,Nassrin

AU - Haller,Michael

AU - Hummels,Caroline C.M.

AU - Isbister,Katherine

AU - Jonsson,Martin

AU - Khut,George

AU - Loke,Lian

AU - Lottridge,Danielle

AU - Marti,Patrizia

AU - Melcer,Edward

AU - Müller,Florian Floyd

AU - Petersen,Marianne Graves

AU - Schiphorst,Thecla

AU - Segura,Elena Márquez

AU - Ståhl,Anna

AU - Svanæs,Dag

AU - Tholander,Jakob

AU - Tobiasson,Helena

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N2 - A set of prominent designers embarked on a research journey to explore aesthetics in movement-based design. Here we unpack one of the design sensitivities unique to our practice: A strong first person perspective-where the movements, somatics and aesthetic sensibilities of the designer, design researcher and user are at the forefront. We present an annotated portfolio of design exemplars and a brief introduction to some of the design methods and theory we use, together substantiating and explaining the first-person perspective. At the same time, we show how this felt dimension, despite its subjective nature, is what provides rigor and structure to our design research. Our aim is to assist researchers in soma-based design and designers wanting to consider the multiple facets when designing for the aesthetics of movement. The applications span a large field of designs, including slow introspective, contemplative interactions, arts, dance, health applications, games, work applications and many others.

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KW - movement-based interaction

KW - somaesthetic design

KW - somatics

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U2 - 10.3390/informatics5010008

DO - 10.3390/informatics5010008

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Höök K, Caramiaux B, Erkut C, Forlizzi J, Hajinejad N, Haller M et al. Embracing first-person perspectives in soma-based design. Informatics. 2018 Feb 1;5(1). 8. Available from, DOI: 10.3390/informatics5010008