Embodied encounters studio: a tangible platform for sensemaking

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    This papers shows the Embodied Encounters Studio (EES) which facilitates live encounters between 2-4 persons while stimulating them to have a hands-on discussion, and which facilitates also the recording of the encounters, thus collecting data for further analysis. EES is especially developed for the project "Engaging Encounters: sketching futures together", during which I explore with 100 inspirators all over the world potential futures. The studio is based on the principle of participatory sensemaking grounded in embodied and situated interactions in a shared action space. The studio offers a stage for interaction, several tools to spark the encounter and recording devices to capture the encounters for data analysis. We are currently developing the more interactive 2.0 version that visualizes on spot thus enhancing sensemaking.
    Original languageEnglish
    Title of host publicationCHI EA '16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery, Inc
    Number of pages4
    ISBN (Print)978-1-4503-4082-3
    Publication statusPublished - 2016
    Event34th Annual ACM Conference on Human Factors in Computing Systems, CHI 2016 - San Jose, United States
    Duration: 7 May 201612 May 2016
    Conference number: 34


    Conference34th Annual ACM Conference on Human Factors in Computing Systems, CHI 2016
    Abbreviated titleCHI 2016
    Country/TerritoryUnited States
    CitySan Jose
    Internet address


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