Abstract
This papers shows the Embodied Encounters Studio (EES) which facilitates live encounters between 2-4 persons while stimulating them to have a hands-on discussion, and which facilitates also the recording of the encounters, thus collecting data for further analysis. EES is especially developed for the project "Engaging Encounters: sketching futures together", during which I explore with 100 inspirators all over the world potential futures. The studio is based on the principle of participatory sensemaking grounded in embodied and situated interactions in a shared action space. The studio offers a stage for interaction, several tools to spark the encounter and recording devices to capture the encounters for data analysis. We are currently developing the more interactive 2.0 version that visualizes on spot thus enhancing sensemaking.
Original language | English |
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Title of host publication | CHI EA '16: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems |
Place of Publication | New York |
Publisher | Association for Computing Machinery, Inc |
Pages | 3691-3694 |
Number of pages | 4 |
ISBN (Print) | 978-1-4503-4082-3 |
DOIs | |
Publication status | Published - 2016 |
Event | 34th Annual ACM Conference on Human Factors in Computing Systems, CHI 2016 - San Jose, United States Duration: 7 May 2016 → 12 May 2016 Conference number: 34 https://chi2016.acm.org/wp https://chi2016.acm.org/wp |
Conference
Conference | 34th Annual ACM Conference on Human Factors in Computing Systems, CHI 2016 |
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Abbreviated title | CHI 2016 |
Country/Territory | United States |
City | San Jose |
Period | 7/05/16 → 12/05/16 |
Internet address |