Effects of playing a serious game : a comparison of different cognitive and affective measures

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    Abstract

    Through a number of experiments we tried to determine general game design rules that improved the efficacy of a certain serious game. The game was called Code Red Triage, a total conversion modification of Half-Life 2, and was purposefully made in order to systematically empirically test the aforementioned game design rules, which in turn were based on better aligning the game with the player’s cognitive system.
    Original languageEnglish
    Title of host publicationProceedings of Measuring Behavior 2012, August 28-31, 2012, Utrecht, The Netherlands
    EditorsA.J. Spink, F. Grieco, O.E. Krips, L.W.S Loijens, L.P.J.J. Noldus, P.H. Zimmerman
    Pages227-230
    Publication statusPublished - 2012
    Eventconference; Measuring behavior 2012 -
    Duration: 1 Jan 2012 → …

    Conference

    Conferenceconference; Measuring behavior 2012
    Period1/01/12 → …
    OtherMeasuring behavior 2012

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