DrumGenius: bridging learning-gap with interactive musical instruments

Y. Tao, G. Wang, Y. Hong, Q. Wang, C. Yao, F. Ying

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademic

Abstract

When independent learning is conducted in musical instruments learning, the learning process can be easily interrupted due to expectation gap between children and parents. Traditional acoustic musical instruments are challenging for young children because they require high levels of coordination and precision. We found that children learnt rhythm and cadence through physical activity in the early music learning by instinct. DrumGenius, as a new controller for interactive musical games, was designed to combine exploration and play by providing real-time dynamic feedback depending on children's movements in the learning process. The study aims to bridge the gap by a dynamic learning pattern in initial learning stage with respect to the existing static way.
Original languageEnglish
Title of host publicationCSCW Companion’ 14 Proceedings of the Companion Publication of the 17th ACM Conference on Computer Supported Cooperative Work & Social Computing, Baltimore, USA, 15-19 February 2014
Place of PublicationNew York
PublisherAssociation for Computing Machinery, Inc
Pages241-244
ISBN (Print)978-1-4503-2541-7
DOIs
Publication statusPublished - 2014

Fingerprint Dive into the research topics of 'DrumGenius: bridging learning-gap with interactive musical instruments'. Together they form a unique fingerprint.

Cite this