Abstract
We define the visual complexity of a plane graph drawing to be the number of geometric objects needed to represent all its edges. In particular, one object may represent multiple edges (e.g. you need only one line segment to draw two collinear edges of the same vertex). We show that trees can be drawn with 3n/4 straight-line segments on a polynomial grid, and with n/2 straight-line segments on a quasi-polynomial grid. We also study the problem of drawing maximal planar graphs with circular arcs and provide an algorithm to draw such graphs using only (5n− 11)/3 arcs. This provides a significant improvement over the lower bound of 2n for line segments for a nontrivial graph class
Original language | English |
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Title of host publication | Abstracts of the 32nd European Workshop on Computational Geometry (EuroCG) |
Number of pages | 4 |
Publication status | Published - 2016 |
Externally published | Yes |
Event | 32nd European Workshop on Computational Geometry (EuroCG 2016) - Lugano, Switzerland Duration: 30 Mar 2016 → 1 Apr 2016 Conference number: 32 http://www.eurocg2016.usi.ch/ |
Workshop
Workshop | 32nd European Workshop on Computational Geometry (EuroCG 2016) |
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Abbreviated title | EuroCG 2016 |
Country/Territory | Switzerland |
City | Lugano |
Period | 30/03/16 → 1/04/16 |
Internet address |