Designing the melody of interaction through movies, maps, mechanisms, prototypes and presentations

C.C.M. Hummels, C.J. Overbeeke, M. Cruz Restrepo

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    1 Citation (Scopus)
    1 Downloads (Pure)

    Abstract

    Now that computers are no longer merely a means to do our job but help us to pursue our lives, one could question the appropriateness of functionality and efficiency as the main guiding principles for design. User experience and aesthetics of interaction are becoming increasingly paramount. But what makes for aesthetic of interaction and how to design for it? In the module "Aesthetics of Interaction" we used a variety of methods to discuss, experience and analyse the concept of aesthetics of interaction in depth. In this extended abstract we elucidate the methods used, i.e., movies, interaction maps, interaction mechanisms, prototypes and silent presentations, including the rationale behind them.
    Original languageEnglish
    Title of host publicationProceedings of the 27th international conference extended abstracts on Human factors in computing systems
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery, Inc
    Pages2647-2650
    ISBN (Print)978-1-60558-247-4
    Publication statusPublished - 2009
    Event27th Annual ACM Conference on Human Factors in Computing Systems (CHI 2009) - Boston, United States
    Duration: 4 Apr 20099 Apr 2009
    Conference number: 27
    http://www.chi2009.org/

    Conference

    Conference27th Annual ACM Conference on Human Factors in Computing Systems (CHI 2009)
    Abbreviated titleCHI 2009
    CountryUnited States
    CityBoston
    Period4/04/099/04/09
    Internet address

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