Designing playful, tangible self-report tools to give the child a voice

Vera Hijkoop, Tilde Bekker, Helle Marie Skovbjerg, Andreas Lieberoth, Hanne Hede Jørgensen

    Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

    2 Citations (Scopus)

    Abstract

    This paper describes the exploration of the development of tangible quantitative self-report tools for children to reliably measure the subjective effect of pedagogically framed play. In this work in progress the method and process of designing self-report tools with and for children aged 6 to 9 years is described. Empirical findings are contributed to the field of interaction design and children for measuring the subjective effect of pedagogically framed play from the perspective of the child, by exploring embodied tangible formats.

    Original languageEnglish
    Title of host publicationExtended Abstracts - Proceedings of the 2020 ACM Interaction Design and Children Conference, IDC 2020
    PublisherAssociation for Computing Machinery, Inc
    Pages344-349
    Number of pages6
    ISBN (Electronic)9781450380201
    DOIs
    Publication statusPublished - 21 Jun 2020
    Event19th International Conference on Interaction Design and Children, IDC 2020 - Virtual, Online, United Kingdom
    Duration: 17 Jun 202024 Jun 2020
    Conference number: 19
    https://idc.acm.org/2020/

    Conference

    Conference19th International Conference on Interaction Design and Children, IDC 2020
    Abbreviated titleIDC 2020
    Country/TerritoryUnited Kingdom
    CityVirtual, Online
    Period17/06/2024/06/20
    Internet address

    Keywords

    • embodiment
    • play
    • self-report
    • tangibility
    • the voice of the child
    • user centered design

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