Abstract
Ambient Intelligent environments are interactive environments that can sense human behaviour and can respond intelligently. This workshop explores how interactive environments can be designed with persuasive quality, hereby influencing human experience and behaviour. The workshop follows a research-through-design approach in which practise-relevant insights are gained while designing. The focus will be on intuitive and rational decision-making, the role of aesthetics in persuasion, social and spatial influences as well as technological influences on persuasion, evaluation methods for persuasion, and the ethics of designing for persuasion.
Original language | English |
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Title of host publication | Ambient Intelligence - 3rd International Joint Conference, AmI 2012, Proceedings |
Editors | F. Paterno, B. de Ruyter, P. Markopoulos |
Place of Publication | Berlin |
Publisher | Springer |
Pages | 455-456 |
Number of pages | 2 |
ISBN (Print) | 9783642348976 |
DOIs | |
Publication status | Published - 1 Jan 2012 |
Event | 3rd International Joint Conference on Ambient Intelligence, AmI 2012 - Pisa, Italy Duration: 13 Nov 2012 → 15 Nov 2012 Conference number: 3 |
Publication series
Name | Lecture Notes in Computer Science |
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Volume | 7683 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Conference | 3rd International Joint Conference on Ambient Intelligence, AmI 2012 |
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Abbreviated title | AmI 2012 |
Country/Territory | Italy |
City | Pisa |
Period | 13/11/12 → 15/11/12 |
Other | Third International Joint Conference on Ambient Intelligence |
Keywords
- Aesthetics
- Ambient intelligence
- Decision-making research-through-design
- Interactive prototyping
- Persuasion