Designing multi-user lighting interfaces: four strategies to implement social translucence

T.C.F. van de Werff, K. Niemantsverdriet, H.A. van Essen, J.H. Eggen

Research output: Chapter in Book/Report/Conference proceedingConference contributionAcademicpeer-review

3 Citations (Scopus)
17 Downloads (Pure)

Abstract

In this work, we investigate how to design multi-user interfaces for shared environments by implementing social translucence: Visibility of socially relevant
information, awareness of other people, and accountability for actions. By designing and analysing 126 multi-user lighting interface concepts, we define four strategies to implement socially relevant information into a user interface. The strategies are:
(1) to direct attention towards the context, (2) to present information about previous interactions, (3) to make information about needs and wishes explicit, and (4) to facilitate pre-evaluation of a light setting and its impact.
Original languageEnglish
Title of host publicationDIS 2016 Companion Proceedings of the 2016 ACM Conference on Designing Interactive Systems
Place of PublicationNew York
PublisherAssociation for Computing Machinery, Inc
Pages137-140
Number of pages4
ISBN (Electronic)978-1-4503-4031-1
ISBN (Print)978-1-4503-4315-2
DOIs
Publication statusPublished - 4 Jun 2016
Event11th ACM Conference on Designing Interactive Systems (DIS 2016) - Queensland University of Technology, Brisbane, Australia
Duration: 4 Jun 20168 Jun 2016
Conference number: 11
http://www.dis2016.org/

Conference

Conference11th ACM Conference on Designing Interactive Systems (DIS 2016)
Abbreviated titleDIS 2016
CountryAustralia
CityBrisbane
Period4/06/168/06/16
Other“Fuse"
Internet address

Keywords

  • interaction design
  • multi-user interaction
  • social translucence
  • lighting systems

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  • Cite this

    van de Werff, T. C. F., Niemantsverdriet, K., van Essen, H. A., & Eggen, J. H. (2016). Designing multi-user lighting interfaces: four strategies to implement social translucence. In DIS 2016 Companion Proceedings of the 2016 ACM Conference on Designing Interactive Systems (pp. 137-140). New York: Association for Computing Machinery, Inc. https://doi.org/10.1145/2908805.2909408