Abstract
Caring for people with Alzheimer disease can be demanding. As an attempt to help caregivers to improve their interaction with people with Alzheimer disease, we are developing a personalized simulation allowing caregivers to practice problematic situations they encounter in their daily life. The strong level of personalization and the large number of interaction choices make it challenging to design interaction mechanisms that are usable for targeted end-users. After several stages of design and evaluation, we propose an interface that supports the strong dynamic interaction during the game, it is integrated into the 3D environment and is simple to be used even by players with limited computer skills.
| Original language | English |
|---|---|
| Title of host publication | FDG '20 |
| Subtitle of host publication | Proceedings of the 15th International Conference on the Foundations of Digital Games |
| Editors | Georgios N. Yannakakis, Antonios Liapis, Penny Kyburz, Vanessa Volz, Foaad Khosmood, Phil Lopes |
| Place of Publication | New York |
| Publisher | Association for Computing Machinery, Inc. |
| Number of pages | 4 |
| ISBN (Electronic) | 978-1-4503-8807-8 |
| DOIs | |
| Publication status | Published - 17 Sept 2020 |
| Externally published | Yes |
| Event | 15th International Conference on the Foundations of Digital Games - , Malta Duration: 15 Sept 2020 → 18 Sept 2020 Conference number: 15 |
Conference
| Conference | 15th International Conference on the Foundations of Digital Games |
|---|---|
| Abbreviated title | FDG 2020 |
| Country/Territory | Malta |
| Period | 15/09/20 → 18/09/20 |
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