Design of Digital Technologies for Children

Panos Markopoulos, Janet C. Read, Michail Giannakos

    Research output: Chapter in Book/Report/Conference proceedingChapterAcademicpeer-review

    22 Citations (Scopus)

    Abstract

    This chapter focuses on children aged around 5-11 insofar as this is the population most able to extract value from digital content while also being intrinsically different from older children in terms of their design needs. The need for technology designers to understand their intended users is well established in the fields of human-computer interaction and ergonomics. Language and reading abilities, and the ability to abstract and keep focused attention, vary substantially between different ages, meaning the use of text in interactive applications needs careful consideration. Child-Computer Interaction is the area of scientific investigation that concerns the phenomena surrounding the interaction between children and computational and communication technologies. User interface designers need to take into account children's diverse and developing abilities to perceive information presented on the interface and to operate input devices. Children may lack the cognitive and social skills required to carry out the evaluation procedures.

    Original languageEnglish
    Title of host publicationHandbook of Human Factors and Ergonomics
    EditorsGabriel Salvendy, Waldemar Karwowski
    PublisherWiley-Liss Inc.
    Chapter49
    Pages1287-1304
    Number of pages18
    Edition5th
    ISBN (Electronic)9781119636113
    ISBN (Print)9781119636083
    DOIs
    Publication statusPublished - 13 Aug 2021

    Bibliographical note

    Publisher Copyright:
    © 2021 John Wiley & Sons, Inc.

    Keywords

    • Ergonomics
    • Evaluation procedures
    • Human-computer interaction
    • Language abilities
    • Older children
    • Reading abilities
    • Social skills
    • User interface

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